Turrican II: The Final Fight
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Joystick
Genre: Platformer - Multi-Directional - Run 'n Gun
Gametype: Licensed
Release Year: 1991
Developer: Factor 5
Publisher: Rainbow Arts Software GmbH
Players: 1 Only
Relationship: Sequel to Turrican, Precursor to Turrican 3
Hardware: OCS, ECS
Conversions: Amstrad CPC, Atari ST, Commodore C64, PC (DOS)
Disks: 1
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Turrican II: The Final Fight is a platformer/shooter as typically seen on consoles, but designed for home computers from the ground up.

Its plot is - naturally - very simple: an evil mega-robot called "The Machine" attacks the United Planets Ship Avalon 1, slaughtering all who resist. All - except Bren McGuire, who manages to escape and slips into the experimental Turrican bionic armor. As Turrican, he strives to show The Machine who's the boss.

Unlike other games of its type, Turrican II also contains three levels of horizontal shooter action in the spirit of R-Type or the developers' own Katakis. Six large worlds are to be explored, where you are basically free to go everywhere you want, since there is no automatic scrolling and the levels are packed with hidden extra lives and weapons. All those levels are very different: the first one in the rock desert is pretty colorful with parallaxing rainbow background and happy music, while the following worlds get darker and darker.

Turrican can get some different weapons for his arm cannon: the bounce weapon which rebounds from surfaces into smaller bouncing balls when powered up the laser, which can shoots beams as large as Turrican himself when maxed out the multiple shot beam, which can shoot up to 5 beams covering approximately a 90 degree angle 
The Turrican suit weaponry is not limited to the arm cannon however:
he also can fire a continuous beam, activated by holding the fire button. This beam can be rotated around Turrican, so it is possible to blast things below him in this way
additionally, he can fire power lines by pressing the space bar, resulting in two energy bars as high as the screen going from the Turrican suit to the left and right of the screen, severely damaging enemies in the process
if the space bar is pressed when the hero is crouching, the Turrican will morph into a shuriken shape. In this state, it will roll to the left or the right, damaging enemies while being invincible and small bombs can be dropped by pressing the fire button
finally, the most powerful attack, which can only be used one time per life, can be delivered by pressing the fire button and the space bar at the same time. The Turrican suit will morph into a shuriken shape and fly around the screen for several seconds, while firing shots of the different weapons in multiple directions
 
http://www.mobygames.com/game/amiga/turrican-ii-the-final-fight

Amiga and Atari ST versions were released simultaneously.

A Turrican II demo is prelaunched on a computer-show in Cologne. Only 900 copies are available for the public. Overwhelming demand causes riots on the show with 2 people wounded [Source: Factor 5 company history].

Budget release on Spiele Disc issue 1992-04.
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CHEATS:

Unlimited lives:
Press [Space] at the title screen to enter the
music menu.  Then, type 142 and press [Esc] twice.

Unlimited lives (alternate):
Press [Help] to enter the music menu.  Then,
press 4 to turn off the music, then press 2 enable
music again. After approximately then seconds of music, press
[Esc] twice.  Begin game play with unlimited lives and
power lines.
